Quote:
Originally Posted by _DreadNought_
Using the same Auth UID?
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It gets to character info perfectly every single time. There's something wrong in between sending the character info and the client requesting 10010:74. My character info packet looks correct though and nothing is appearing on packet sniffs. TQ's server works just fine making it so it's not a client problem.
Edit:
#request close.
Problem solved: for some really freaky reason, my client doesn't like meshes logging in that are over 2000. Thanks for the help and support you guys.