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[Question] 5095 - Disconnect

Discussion on [Question] 5095 - Disconnect within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
godfathEr08's Avatar
 
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[Question] 5095 - Disconnect

So I have been setting up the elite-coemu source. It took me a while to find all the missing files, but now i got everything working. As in the world server and login server work fine. There is one problem though. When I try to login to my client, it says "Error: Disconnected with game server. Please login the game again!" And no matter how many times i try it, this always comes up. SO i was hoping someone would help me ^^ Thanks!


#EDIT: Okay so I'm messing around with it and this is what I'm getting

[CODE=] [LoginServer][Error] Could not connect to WorldServer!
System.Net.Sockets.SocketException: A request to send or receive data was disallowed because the socket is not connected and (when sending on a datagram socket using a sendto call) no address was supplied
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, [/CODE]
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Old 05/07/2011, 05:54   #2
 
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What IP are you using to host the server?
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Old 05/07/2011, 20:52   #3
 
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Quote:
Originally Posted by Yup Stigs View Post
What IP are you using to host the server?
I'm using a hamachi atm.
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Old 05/08/2011, 23:02   #4
 
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I've never used elite coemu but in the original coemu source, there is a .dll used that was x32 (libeay.dll) (if you have vista or x32) that needed to be replaced with an x64 version. Beta_Limit released a compatible .dll.. Search on epvp for it.
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