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Whats the problem with CO and olly?

Discussion on Whats the problem with CO and olly? within the CO2 Programming forum part of the Conquer Online 2 category.

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Old   #1
 
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Whats the problem with CO and olly?

Been trying to attach for over 30 minutes.What is the protection they using or whats the work around?
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Old 02/09/2013, 05:22   #2
 
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There's so many different anti-anti-debugging plugins for Olly, it's hard to remember which ones do the trick, but StrongOD and HideDebugger seem to work just fine against Conquer's anti-debugging techniques.
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Old 02/09/2013, 05:32   #3
 
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Quote:
Originally Posted by ShittyMod View Post
There's so many different anti-anti-debugging plugins for Olly, it's hard to remember which ones do the trick, but StrongOD and HideDebugger seem to work just fine against Conquer's anti-debugging techniques.
I tried A few and different settings and plug-ins.

It was ******* me off so I figured post and see what need to be done for it t work.

Guessing you have to edit the conquer.exe itself to clear the check.

I quit trying for now,After an hour I needed A break.Will try A different method next try.
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Old 02/09/2013, 06:26   #4
 
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Old 02/09/2013, 14:14   #5
 
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Quote:
Originally Posted by Real~Death View Post
I tried A few and different settings and plug-ins.

It was ******* me off so I figured post and see what need to be done for it t work.

Guessing you have to edit the conquer.exe itself to clear the check.

I quit trying for now,After an hour I needed A break.Will try A different method next try.
It works fine here if I use the StrongOD and HideDebugger plugin . At least attaching to an already running Conquer.exe works, not sure about spawning a new debugged Conquer.exe though.
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Old 04/12/2013, 10:20   #6
 
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I checked out the video but I am unable to get the run play box to appear o.0?
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