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C++ Threading
Discussion on C++ Threading within the CO2 Programming forum part of the Conquer Online 2 category.
03/09/2012, 07:27
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#1
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C++ Threading
Anybody got some good threading tutorials in c++?
#Edit
Using boost would be fine?
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03/09/2012, 09:25
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#2
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ANSI C++ doesn't support multithreading.
Try looking up how to approach it using Microsoft's libraries.
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03/09/2012, 09:40
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#3
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Quote:
Originally Posted by Fаng
ANSI C++ doesn't support multithreading.
Try looking up how to approach it using Microsoft's libraries.
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I'm using C::B with GNU GCC.
Been looking at boost:
Also, isn't ANSI just C?
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03/09/2012, 13:20
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#4
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Have a look at Qt it has a great and easy to use threading library. Qt's documentation is also very good for learning from.
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03/09/2012, 18:06
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#5
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Quote:
Originally Posted by tkblackbelt
Have a look at Qt it has a great and easy to use threading library. Qt's documentation is also very good for learning from.
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**** Qt is great, thanks.
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03/09/2012, 19:13
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#6
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There's no standard for multi-threading in C++ (or atleast I don't think there is). If your aim is cross-platform threading, I'd take a look at boost's library.
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03/09/2012, 20:43
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#7
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^That, or make the transition to C++11. Totally worth it.
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03/09/2012, 23:44
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#8
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Thanks everyone, taking a look
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03/10/2012, 05:40
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#9
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as the above,
want to write in complete-native c++ use boost or C++11.
want to write with great graphical framework and libraries use QT.
if i were you i would use QT
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03/10/2012, 15:47
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#10
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I would go for Boost before Qt. Boost is more an extension to the current standard libraries than Qt. Qt is a big framework for advanced concepts like the GUI. Else, you can easily write your own threading wrapper that will be defined by the platform and using the platform API. It's what I do for file handling and unicode. (I try to make a project without any external libraries. Else, I would use boost and iconv)
All these solutions are equivalent... They are all multi-platform and they will all use the system call interface of the OS as the threading is controlled by the kernel.
N.B. Is Boost working fine? I know that some time ago, as it was compliant to new standards, you where getting bunch of errors.
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03/11/2012, 18:54
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#11
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I guess C++11 will be better to use in order to make a multithreading app , it's like C# tho!
Code:
void do_work();
std::thread t(do_work);
for more info
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03/12/2012, 21:53
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#12
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You could also consider POSIX threads, they should be working under win32 as well, at least with Cygwin they probably do.
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03/13/2012, 09:35
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#13
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I will take a look, thanks everyone
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03/24/2012, 15:58
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#14
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I have done some testing while currently working on my C++ port of my old source, and have found that in a Win32 enviroment CreateThread works definitely better and faster than POSIX threads. This was expected though, lol. Just a notice. Though you shouldn`t use CreateThread, better use the C runtime version _beginthreadex(). Boost threads win hands-down.
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