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Originally posted by Kukkamaki+Dec 8 2006, 23:55--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Kukkamaki @ Dec 8 2006, 23:55)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -Superkev@Dec 8 2006, 17:42
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Quote:
@Dec 8 2006, 11:20
bla bla bla bla...in 3 yars lvling experience 1 thing iv noticed, and that is
norm rain >>>>>>>>>> supdrag ... maby not 100% better the norm rain, but almost yes..
and just example of this..lvl 120+ troj using 4x norm rain..change for 4x ref drag..lvling speed dropped around 4x ..a fact that rains pwn drags
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Wrong ref dragons are equal to, if not better than norm rain...ive done this before on my tro and it was equal. I know peple with more sockets who done it and the drags were better.
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dumb noob, even stubid know that rains are fow lvling and drags for pvp...therefore rains better for lvling..iv done so many equal tests for this..
example, norm rain vs ref drag archer competing in lab using same spots as scattering..norm rains beat hell out of that drag guy.. + u get more team xp + u get more kill xp ..
pls dont try tell me what u know what u dont, iv done many tests..proven this personally etc...cut the bullshit.. [/b][/quote]
its only correct to a certain extend.with class like archer in a lab,the mobs there dies only after like 15 hits maybe more ,so basically u get yr bonus exp from rainbow after they die.however if u use a draggy,ever hit gives u a extra bonus exp.
basically the scenario and the envioronment affects u too.