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Updated Monster.dat Files, patch 4294, new metdove

Discussion on Updated Monster.dat Files, patch 4294, new metdove within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 01/18/2006, 07:38   #16
 
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When you edit somthing on your client it only affects what you see, not other users.
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Old 01/18/2006, 09:31   #17
 
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unless you send the corrupted file to sb else (as was posted in one of scamming tutorials here :? )
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Old 01/18/2006, 11:25   #18
 
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Quote:
Originally posted by douglastocuyo@Jan 17 2006, 08:13
now with the new patch 4294 there are not treasure birds!!!

i have decrypt the new monster.dat using the decrypther found here n are 2 types of meteordoves:

first one
[MeteorDove]
SizeAdd=1
ZoomPercent=100
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8415
AntiType=0

second one
[MeteorDove]
SizeAdd=1
ZoomPercent=100
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8416
AntiType=0

the only thing it change is the "TypeID"...
i change the ZoomPercent for make the first (asuming the first like the real met doves) bigers n doesnt work!!!

realy the have the same hp then the other ones 10000, before the have 50000 so now is more easy kill it, but i cant recognice until they kills me, lol

of course having the same hp they are harder to kill than others coz have more defense y hit harder, so guys lets make diferent this ones for easy mets!!!

if we seen first we can kill they before they hit us, for me using a +3 archer coat lvl 87 can stand 3 hits y i kill it with about 200 arrows, so its easy than before

if you need the decrypter let me know... lets work together for this

[img]text2schild.php?smilienummer=1&text=sorry for my bad english, im spanish' border='0' alt='sorry for my bad english, im spanish' />
hmm.. hope i can help u guyz here, i had done the editing.. I extract previous patch monster.dat and found out TypeID=8416 belongs to TreasureBird.

So i believe on their server side, they had change the name to MeteorDove and set the life for it but the TypeID=8416 remains the same.

So, you guyz can actually Set first MetDove: ZoomPercent=400 for TypeID=8415, den ZoomPercent=80 (slightly smaller) for 2nd Met Dove.

I have not tested it purely at metzone yet. As i cant find the time. If this works do post and share it here.

If you need my monster.dat i can upload for you guyz =)
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Old 01/18/2006, 12:11   #19
 
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Quote:
Originally posted by tgkm2307+Jan 18 2006, 11:25--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (tgkm2307 @ Jan 18 2006, 11:25)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--douglastocuyo@Jan 17 2006, 08:13
now with the new patch 4294 there are not treasure birds!!!

i have decrypt the new monster.dat using the decrypther found here n are 2 types of meteordoves:

first one
[MeteorDove]
SizeAdd=1
ZoomPercent=100
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8415
AntiType=0

second one
[MeteorDove]
SizeAdd=1
ZoomPercent=100
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8416
AntiType=0

the only thing it change is the "TypeID"...
i change the ZoomPercent for make the first (asuming the first like the real met doves) bigers n doesnt work!!!

realy the have the same hp then the other ones 10000, before the have 50000 so now is more easy kill it, but i cant recognice until they kills me, lol

of course having the same hp they are harder to kill than others coz have more defense y hit harder, so guys lets make diferent this ones for easy mets!!!

if we seen first we can kill they before they hit us, for me using a +3 archer coat lvl 87 can stand 3 hits y i kill it with about 200 arrows, so its easy than before

if you need the decrypter let me know... lets work together for this

[img]text2schild.php?smilienummer=1&text=sorry for my bad english, im spanish' border='0' alt='sorry for my bad english, im spanish' />
hmm.. hope i can help u guyz here, i had done the editing.. I extract previous patch monster.dat and found out TypeID=8416 belongs to TreasureBird.

So i believe on their server side, they had change the name to MeteorDove and set the life for it but the TypeID=8416 remains the same.

So, you guyz can actually Set first MetDove: ZoomPercent=400 for TypeID=8415, den ZoomPercent=80 (slightly smaller) for 2nd Met Dove.

I have not tested it purely at metzone yet. As i cant find the time. If this works do post and share it here.

If you need my monster.dat i can upload for you guyz =) [/b][/quote]
does it work ? lol
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Old 01/18/2006, 12:28   #20
 
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Quote:
Originally posted by douglastocuyo@Jan 17 2006, 08:13
if you need the decrypter let me know... lets work together for this

Can you please post the decrypter up here, i like to get my hands on it. Thanks
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Old 01/18/2006, 12:45   #21
 
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I just went to metzone, currently i saw MeteorDove(TypeID=8416) with smaller size, now i still trying hard to find the real MeteorDove(TypeID=8415)...

If i manage to find it, then should be able to give everyone definate answer.
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Old 01/18/2006, 13:22   #22
 
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i checked the doves ID and changed their size. the idea didn't work for me. The real doves were changing size as same as the fake doves (was theasurebird). i think i am missing something here. there must be another source for changing the size of real doves.
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Old 01/18/2006, 13:44   #23
 
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Quote:
Originally posted by Methunter@Jan 18 2006, 13:22
i checked the doves ID and changed their size. the idea didn't work for me. The real doves were changing size as same as the fake doves (was theasurebird). i think i am missing something here. there must be another source for changing the size of real doves.
Yea.. i just tried.. all size including the king metdove. Now got no idea on how to size it since both of them are using the same name...

sigh~
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Old 01/18/2006, 19:59   #24
 
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Ty sending the monster.dat but already manage to fix it by changing the version of the game so it'll reupdate. Thnx anyway i appreciate it
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Old 01/18/2006, 20:05   #25
 
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I have concluded my study regarding the two metdoves.

Conclusion:
You can edit the real metdove but the GM have program a serverside script that it knows both doves should be same. So for example i tried to change the sive the metdove the on ewith the id taht ends at 15 and both the real and the fake ones are affected. So my point is if you try to change the size opf the real metdoves your changing both of them.

Im still happy compare than before with the big met dove thingy because i manage to fill my bag 3 times yesterday without any hack meaning metzone is a lot better than before with hack and divine hare because the metdoves respawn freaking FAST. Unlike before sometimes **** even i have dh and my metdove are edited to be big met doves arent just respawning for some reason.
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Old 01/18/2006, 20:08   #26
 
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Yeah and by teh way I spended testing all the possibilities with the new monster.dat with the decrypter yesterday and actually tested fool proof in metzone.


I have to actually find a fake which is **** easy and a real one per edit. Took me short time because finding a real one isnt as hard as i thought.
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Old 01/18/2006, 20:10   #27
 
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Most of all srry for the typos I never actually like proof reading
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Old 01/18/2006, 20:13   #28
 
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ServerSide <---- my point
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Old 01/19/2006, 08:59   #29
 
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the only way u can compare which is real is

1. DMG Differences for example you do the Fake dove about 790+ and you do real dove like lower then 400.

2. The dmgs that doves do to you. Trace the one that is hitting you a lot (this is for those who does not get hit with 1 dmg by doves)
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Old 01/19/2006, 09:52   #30
 
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will it be possible to change the real meteordove into another monster? like changing a stancher into a meteor looking
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