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Hiyoals Itemtypes| #Versions:12 | Patch: 5016!!!
Discussion on Hiyoals Itemtypes| #Versions:12 | Patch: 5016!!! within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
03/13/2008, 01:09
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#16
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Join Date: Mar 2007
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Already knew that, thx though
I use a program to make the itemtypes, and ive just reconfigured them to add token names.
Hiyoal
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03/13/2008, 11:01
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#17
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Join Date: Oct 2005
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# 10 garments??
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03/13/2008, 21:53
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#18
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Will be fixed today, Ive already fixed all gems for all itemtypes and all amulets
Garments will all be fixed by tonight, and a tokens itemtype will be made.
All will be for patch 5017.
Hiyoal
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03/13/2008, 22:29
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#19
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Join Date: Oct 2007
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Quote:
#10 Full + No Normals
{
Contains all edited items/types without containing normal’s
Identifiers:
Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super
}
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hmm...that would mean that also all +1's (since shown as normals...) wont be displayed right?
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03/13/2008, 22:53
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#20
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Quote:
Originally Posted by AcidTrix
hmm...that would mean that also all +1's (since shown as normals...) wont be displayed right?
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+1s are never displayed by the itemtype.dat (unless quality is better than normal, and then its not really the +1 thats shown, but the quality of the item).
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03/13/2008, 23:10
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#21
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Yes I know that, though that isnt what I asked...Seeing how he has such custom ItemTypes i was just simply asking if it is or isnt going to display the item of +1 on floor or are they considered "normal" and not displayed.
yes or no?
(Script Veseel displays and allows auto pick up of +1 items, wonder how that was managed to be made..)
~Acid
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03/14/2008, 01:47
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#22
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they wont be displayed as something special, you cant see +1s from an edited itemtype file, only quality will show =\
And btw, does this one work with the new patch (5017)
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03/14/2008, 02:16
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#23
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If I remember correctly, it is impossible to detect +1 items as they are determined on pickup...maybe it changed, I'm not sure.
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03/14/2008, 04:12
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#24
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Join Date: Sep 2006
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Quote:
Originally Posted by newbie461
If I remember correctly, it is impossible to detect +1 items as they are determined on pickup...maybe it changed, I'm not sure.
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You're correct
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03/16/2008, 23:33
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#25
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i have a question about this hack wat does it do and how do we downlaod it
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03/17/2008, 01:48
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#26
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You download it by downloading it -_-...LOL and you extract the itemtype file into your Conquer2.0\ini folder.
This enables you to see the item qualities on the ground, instead of picking the item up and checking.
Hiyoal
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03/17/2008, 22:50
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#27
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mm furniture names appear as REF (capitals version)
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03/18/2008, 08:01
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#28
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elite*gold: 20
Join Date: Mar 2007
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Does that really matter??
Its just furniture...lol.
Hiyoal
O yea...
P.S...Im very busy atm with school and im going on holidays for 2 weeks this friday. I have been working on the itemtype converters to accept Garments, Gems and now Tokens and I will really get started on this project once I am back from holidays.
Hiyoal
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03/18/2008, 12:19
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#29
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TY we ereally need it :P
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03/20/2008, 08:22
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#30
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Join Date: Aug 2007
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Quote:
Originally Posted by hiyoal
P.S...Im very busy atm with school and im going on holidays for 2 weeks this friday. I have been working on the itemtype converters to accept Garments, Gems and now Tokens and I will really get started on this project once I am back from holidays.
Hiyoal
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I for 1 wish you a nice break. Have fun and come back safe...
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