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Hiyoals Itemtypes| #Versions:12 | Patch: 5016!!!

Discussion on Hiyoals Itemtypes| #Versions:12 | Patch: 5016!!! within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 03/13/2008, 01:09   #16
 
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Already knew that, thx though

I use a program to make the itemtypes, and ive just reconfigured them to add token names.

Hiyoal
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Old 03/13/2008, 11:01   #17
 
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# 10 garments??
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Old 03/13/2008, 21:53   #18
 
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Will be fixed today, Ive already fixed all gems for all itemtypes and all amulets

Garments will all be fixed by tonight, and a tokens itemtype will be made.

All will be for patch 5017.

Hiyoal
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Old 03/13/2008, 22:29   #19
 
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Quote:
#10 Full + No Normals
{
Contains all edited items/types without containing normal’s
Identifiers:
Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super
}
hmm...that would mean that also all +1's (since shown as normals...) wont be displayed right?
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Old 03/13/2008, 22:53   #20
 
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Quote:
Originally Posted by AcidTrix View Post
hmm...that would mean that also all +1's (since shown as normals...) wont be displayed right?
+1s are never displayed by the itemtype.dat (unless quality is better than normal, and then its not really the +1 thats shown, but the quality of the item).
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Old 03/13/2008, 23:10   #21
 
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Yes I know that, though that isnt what I asked...Seeing how he has such custom ItemTypes i was just simply asking if it is or isnt going to display the item of +1 on floor or are they considered "normal" and not displayed.

yes or no?

(Script Veseel displays and allows auto pick up of +1 items, wonder how that was managed to be made..)

~Acid
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Old 03/14/2008, 01:47   #22
 
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they wont be displayed as something special, you cant see +1s from an edited itemtype file, only quality will show =\

And btw, does this one work with the new patch (5017)
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Old 03/14/2008, 02:16   #23
 
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If I remember correctly, it is impossible to detect +1 items as they are determined on pickup...maybe it changed, I'm not sure.
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Old 03/14/2008, 04:12   #24
 
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Originally Posted by newbie461 View Post
If I remember correctly, it is impossible to detect +1 items as they are determined on pickup...maybe it changed, I'm not sure.
You're correct
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Old 03/16/2008, 23:33   #25
 
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i have a question about this hack wat does it do and how do we downlaod it
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Old 03/17/2008, 01:48   #26
 
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You download it by downloading it -_-...LOL and you extract the itemtype file into your Conquer2.0\ini folder.

This enables you to see the item qualities on the ground, instead of picking the item up and checking.

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Old 03/17/2008, 22:50   #27
 
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mm furniture names appear as REF (capitals version)
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Old 03/18/2008, 08:01   #28
 
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Does that really matter??

Its just furniture...lol.

Hiyoal

O yea...

P.S...Im very busy atm with school and im going on holidays for 2 weeks this friday. I have been working on the itemtype converters to accept Garments, Gems and now Tokens and I will really get started on this project once I am back from holidays.

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Old 03/18/2008, 12:19   #29
 
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TY we ereally need it :P
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Old 03/20/2008, 08:22   #30
 
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Quote:
Originally Posted by hiyoal View Post

P.S...Im very busy atm with school and im going on holidays for 2 weeks this friday. I have been working on the itemtype converters to accept Garments, Gems and now Tokens and I will really get started on this project once I am back from holidays.

Hiyoal
I for 1 wish you a nice break. Have fun and come back safe...
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