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AOE for non-supported skills

Discussion on AOE for non-supported skills within the Cabal Online forum part of the MMORPGs category.

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Old 12/04/2012, 01:57   #121
 
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Quote:
Originally Posted by Wayntressierts View Post
No movemethod is the dword after the ff ff ff ff

Seismic Wave:

As this skill has no movemethod this option will not work for you.
Keep working

i get it.. so how can i find out wich are the skills compatible with Sword aoe? i get 32 addys.. thanks
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Old 12/17/2012, 05:55   #122
 
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i wish i could have that to >.< i need it to level up my account!!!! huhuhu
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Old 12/17/2012, 06:31   #123
 
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Originally Posted by cordz00 View Post
i wish i could have that to >.< i need it to level up my account!!!! huhuhu
whats the point of your post ? are you hopping some member gives you what you want ? wrong !! no here Pall
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Old 05/08/2013, 02:33   #124
 
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how can i use that??

crckd??
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Old 05/08/2013, 02:40   #125
 
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WHAT IS THE AOE OF THE WI???
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Old 06/07/2013, 07:08   #126
 
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sir can you help me about finding the offset of the 32 addy??? i cant found it ...

i found 32 addy but i cant found the offset by clicking find poitner for this address
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Old 06/30/2013, 19:10   #127
 
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Quote:
Originally Posted by Hellsing911 View Post
Since you can get around this with a simple function it is not a big deal. Function call would look something like this:

Code:
// dBase contains the base address, oh wow, didn't expect that...
// vOffsets is a vector which contains the offsets...
// iValue is the value you wish to set to, in this case it would be 0...

setPointer(dBase, vOffsets, iValue);
Again, didn't test anything, if you have problems with that tell me, might create a basic function which you can modify if needed.
Oh yes, yes it is very interesting ...

Anyway, after a thousand trials & errors, I still don't get it
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Old 07/01/2013, 13:54   #128
 
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Quote:
Originally Posted by joxof View Post
Oh yes, yes it is very interesting ...

Anyway, after a thousand trials & errors, I still don't get it
This a call function "setPointer(dBase, vOffsets, iValue);"

so if you expand the function.

this will be the result.

void setPointer(DWORD dBase,DWORD vOffsets,DWORD iValue)
{
*(DWORD*)(*(DWORD*)dBase + vOffsets) = iValue;
}
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Old 07/04/2013, 16:06   #129
 
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It will be nice if you guys will do it for EU gl anyway...the idea to make every skill be possible to do aoe its rly nice i belive it will open a new world for some players gg
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Old 09/13/2013, 08:19   #130
 
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Quote:
Originally Posted by vtothau View Post
here is one i wrote for cabal na that allows many skills to be used with aoe, however it is a memory edit which is detected by gg and will dc you after some time.

[ENABLE]
00873D31:
jmp 00873D50

00873D5E:
jmp 00873E40

[DISABLE]
00873D31:
je 00873D50

00873D5E:
je 00873E40
I believe that CabalEngine All Skill AOE use this method.. But I could be wrong
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Old 09/15/2013, 00:15   #131
 
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Quote:
Originally Posted by FUJl View Post
This a call function "setPointer(dBase, vOffsets, iValue);"

so if you expand the function.

this will be the result.

void setPointer(DWORD dBase,DWORD vOffsets,DWORD iValue)
{
*(DWORD*)(*(DWORD*)dBase + vOffsets) = iValue;
}

Hello there noob question.. Is that method detected by Xtrap? ( i mean using that function ?)
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Old 09/15/2013, 10:23   #132
 
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Quote:
Originally Posted by feliz009 View Post
Hello there noob question.. Is that method detected by Xtrap? ( i mean using that function ?)
as woodoo said... it is
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Old 10/21/2013, 13:27   #133
 
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Quote:
Originally Posted by crckd View Post
For those who's interested or got any idea how to make it possible, your inputs are welcomed.

A progress... (code change method)


I'm hoping to make it functional to most/all skills.
how to down load this crkcd
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Old 10/31/2013, 13:02   #134
 
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Where to download. I played cabalTH.
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