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Browsergame Story gesucht

Discussion on Browsergame Story gesucht within the Browsergames forum part of the Other Online Games category.

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Browsergame Story gesucht

Hallo!
Wie der Titel schon sagt suche ich eine Story für ein Browsergame die es noch nicht so häufig oder garnicht gibt. Wenn ihr Vorschläge habt Postet sie einfach hier in den Thread.

Thx schonmal im vorraus
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Old 11/01/2010, 21:39   #2
 
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Weltraum gegen Piraten.

Es gibt die Möglichkeit Am anfang des Spieles zu Wählen . Weltraum-Flieger, Oder Piraten Segler.

Dann wird aufgebaut . Und nacher wird gefight Piraten gegen Raumschiffe.

Zb Auch Verschiedene Punkte das Sich Piraten Auch Raumstation erkaufen und kolonisiern können von gegnern .


Ist ansich ne gute Idee muss nur neu ausgebaut werden
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Old 11/02/2010, 14:11   #3
 
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wieso muss sie NEU ausgebaut werden.
Anderer Seits finde ich die Story nicht soooooooo spannend. Aber Trotzdem thx
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Old 11/03/2010, 22:45   #4
 
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sorry because this story is in english my german sucks.

This would be some different Great Story's in different Century's.


1. Napoleon 18th century.

A story about Napoleon Bonaparte.
You have like in Darkorbit different sides,
The French army.
The Italian army.
The Russian army.
and other european countries.
like the Dutch, with Waterloo.

The Map will be a world map.
of europe and russia.

The quest of the factions are different.
like the russians had to defend themselves.

So russia need to hold their ground.
Netherlands troops has to protect themself against the spanish and french troops.
italian troops will have to defend against french aswell.

in the age 1805, napoleon became king of italy.
that means in the history italian fall into french hands.


The Game will be about this,
''You think You could Stop History?''
''Join Today, And Rewright The 18th century!''
''Are you tough enough to hold back napoleon?''

Gameplay:

spawnlocations:
All people spawn in their own country as an militia.
you can travel on the world map by clicking on cities.
Reaching new ranks. will reveal more cities.
With lvl 5 you reveal the frontline of your country.
Then you will be able to join a Battle.
The Battle will be player vs player.
So when french has more players than the italian they will have advantage.
when a battle is lost a City on the border will lose loyalty. 100 -25% until it drops to 0%.

when a city is lost, it will be in french or the involved faction.

Can we control our own city?
it would be an idea to create LEGIONS, or Battlions.
like guilds.

you need a lvl 10 character ''field commander''
to start a battilion.
then players can join your battilion,
They will be able to rise up ranks by joining battles.

when the battilion win multiple battles, and the city is lost, they will be able to control the city,
Expand buildings etc.

like in The West.


Capitols:

All factions have a capitol.
that can be attacked when a bording city is conquered.

a capitol is extremely hard to take,
it has 500% loyalty,
and drops with 25% a time.
means 20 battles.
when the capitol is taken over,
the players of the winning faction will be rewarden a medal.
which can be exchanged for items in the Game shop.

When a faction is taken over,
the spare players can try to take back the capitol in 3 battles.


unfair factions:

All factions will stay the same amount.
Example: French has 189 players
italian: 180
Dutch: 160

then french will be closed and italian, until dutch hit 175.


The characters:

when u reached level 2.
u can choose between different characters(classes).

Examples: Legionare, Engineer , Grenadier , cavalery.
Cavalery has a mounted speed bonus.
Grenadiers have a bonus against enemy fortification.
engineer has the ability to place sandbags to rise up the defense bonus of the wall.
Legionaire is an experienced fighter, with increased accuracy and damage.



Items:

like in The-West
u will be able to get items from work.
when u apply to join in a battle, u can be rewarded gold.
or a weapon.

When u fought against an enemy city,
and take over control the city bank and fund will be shared.

This is just an idea,
i can work this story out etc,
to make it more a browsergame,

Contact me at
or read the next post for a new story
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Old 11/04/2010, 13:55   #5
 
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Thans that Story i very nice and much text i will translate it and will maby make a browsergame of this
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Old 11/04/2010, 16:16   #6
 
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Story name:

New World.
By Desschadow.

in the time of the new world in the begin of the 16th century.
now known as AMERICA, was a free no man's land.

With different Tribes of Indians.
like the Cherokees and iroquis.

when the french, great brittain and spain / portugal.
began colonizing more and more cities were started on the Coast line.
the indians started a war against the ''intruders''

This will be the main topic about this game.

We start with the world map.

-United states of america.
-northern latin america.
-the atlantic ocean
-europe.

Source of the maps and factions:
The Game Empire Totalwar : Warpath edition.
Also i will do a little research on wikipedia/internet.


The Faction types:

Where do you start?

When you join the Indian tribes,
you can choose between different tribes: example cherokee or iroquis.
You'll start in a Valley with tipi's also known as wigwams. indian tents.
When clicking on a Tent u open up a building like weaponsmith.
u can buy new arrows, bows , tomahawks and knifes and spears.
U Can go on bison hunt, or in the forests on other animals.

like in The-west you can start cities.
on a different spot.

There will be no unlimited cities.
so we will take city names from long ago like james town, new york etc.
and place it on the map.
as result we will have like 20-30 coloniazation cities.
and random (30-40) tribes.

when u started a city u can get attacked.
The City looks like a Wooden fortrest Wooden walls made of tree logs.
wooden buildings.

Examples of buildings:
Main building: a wooden house.
When it reaches level 10 it become a big house. with 20 a mansion.
Armory shop: start as a simple wooden stall.
level 10 wooden house:
level 20: mini-market. (a market stall with a building on it.

Houses.
start with 1 wooden house population capacity 6.
level 5 will become 2 wooden houses. 12 capacity
level 10 3 wooden houses 18 capacity
15 5 wooden houses 30 capacity
20 5 wooden houses 2 floors high. 60 capacity.

the Well: for water
Cropfield: for food.

Every Member of the city consumes food and water.
a lvl 1 well produces 30 water
formule +1 level x1.12 water
example:
lvl 1 well: 30 water
lvl 2 well: 30 x 1.12 = 33.6 water
lvl 2 well: 33.6 x 1.12 = 37.63 water
lvl 3 well: 37.63 x 1.12 = 42.15 water

Crop field:
lvl 1 crop field will produce 40 food.
growh factor +level x1.10= production
example: level 1 = 40 +1 level = 40x 1.10 = 44

each member consumes 5 food and 3 water.

A church: You can pray over there,
also you will lose pk points.
when you kill a member of the same faction u will get punished by pk points
when get caught you lose exp and inventory items.

Clan/guilds:

as in my previous story it will become an army
it can conquer multiple cities.


City battles:
like in my previous story.
when a battle is lost -25% loyalty.

when loyalty is below 50 the shops will stop selling items,
and food production will be only 60%.


interested in this story?
then send a message to
and i will complete it.
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