#include-once #region _Memory ;================================================================================== ; AutoIt Version: 3.1.127 (beta) ; Language: English ; Platform: All Windows ; Author: Nomad ; Requirements: These functions will only work with beta. ;================================================================================== ; Credits: wOuter - These functions are based on his original _Mem() functions. ; But they are easier to comprehend and more reliable. These ; functions are in no way a direct copy of his functions. His ; functions only provided a foundation from which these evolved. ;================================================================================== ; ; Functions: ; ;================================================================================== ; Function: _MemoryOpen($iv_Pid[, $iv_DesiredAccess[, $iv_InheritHandle]]) ; Description: Opens a process and enables all possible access rights to the ; process. The Process ID of the process is used to specify which ; process to open. You must call this function before calling ; _MemoryClose(), _MemoryRead(), or _MemoryWrite(). ; Parameter(s): $iv_Pid - The Process ID of the program you want to open. ; $iv_DesiredAccess - (optional) Set to 0x1F0FFF by default, which ; enables all possible access rights to the ; process specified by the Process ID. ; $iv_InheritHandle - (optional) If this value is TRUE, all processes ; created by this process will inherit the access ; handle. Set to 1 (TRUE) by default. Set to 0 ; if you want it FALSE. ; Requirement(s): None. ; Return Value(s): On Success - Returns an array containing the Dll handle and an ; open handle to the specified process. ; On Failure - Returns 0 ; @Error - 0 = No error. ; 1 = Invalid $iv_Pid. ; 2 = Failed to open Kernel32.dll. ; 3 = Failed to open the specified process. ; Author(s): Nomad ; Note(s): ;================================================================================== Func _MemoryOpen($iv_Pid, $iv_DesiredAccess = 0x1F0FFF, $iv_InheritHandle = 1)
If Not ProcessExists($iv_Pid) Then SetError(1) Return 0 EndIf
If @Error Then DllClose($ah_Handle[0]) SetError(3) Return 0 EndIf
$ah_Handle[1] = $av_OpenProcess[0]
Return $ah_Handle
EndFunc
;================================================================================== ; Function: _MemoryRead($iv_Address, $ah_Handle[, $sv_Type]) ; Description: Reads the value located in the memory address specified. ; Parameter(s): $iv_Address - The memory address you want to read from. It must ; be in hex format (0x00000000). ; $ah_Handle - An array containing the Dll handle and the handle ; of the open process as returned by _MemoryOpen(). ; $sv_Type - (optional) The "Type" of value you intend to read. ; This is set to 'dword'(32bit(4byte) signed integer) ; by default. See the help file for DllStructCreate ; for all types. An example: If you want to read a ; word that is 15 characters in length, you would use ; 'char[16]' since a 'char' is 8 bits (1 byte) in size. ; Return Value(s): On Success - Returns the value located at the specified address. ; On Failure - Returns 0 ; @Error - 0 = No error. ; 1 = Invalid $ah_Handle. ; 2 = $sv_Type was not a string. ; 3 = $sv_Type is an unknown data type. ; 4 = Failed to allocate the memory needed for the DllStructure. ; 5 = Error allocating memory for $sv_Type. ; 6 = Failed to read from the specified process. ; Author(s): Nomad ; Note(s): Values returned are in Decimal format, unless specified as a ; 'char' type, then they are returned in ASCII format. Also note ; that size ('char[size]') for all 'char' types should be 1 ; greater than the actual size. ;================================================================================== Func _MemoryRead($iv_Address, $ah_Handle, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then SetError(1) Return 0 EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then SetError(@Error + 1) Return 0 EndIf
If Not @Error Then Local $v_Value = DllStructGetData($v_Buffer, 1) Return $v_Value Else SetError(6) Return 0 EndIf
EndFunc
;================================================================================== ; Function: _MemoryWrite($iv_Address, $ah_Handle, $v_Data[, $sv_Type]) ; Description: Writes data to the specified memory address. ; Parameter(s): $iv_Address - The memory address which you want to write to. ; It must be in hex format (0x00000000). ; $ah_Handle - An array containing the Dll handle and the handle ; of the open process as returned by _MemoryOpen(). ; $v_Data - The data to be written. ; $sv_Type - (optional) The "Type" of value you intend to write. ; This is set to 'dword'(32bit(4byte) signed integer) ; by default. See the help file for DllStructCreate ; for all types. An example: If you want to write a ; word that is 15 characters in length, you would use ; 'char[16]' since a 'char' is 8 bits (1 byte) in size. ; Return Value(s): On Success - Returns 1 ; On Failure - Returns 0 ; @Error - 0 = No error. ; 1 = Invalid $ah_Handle. ; 2 = $sv_Type was not a string. ; 3 = $sv_Type is an unknown data type. ; 4 = Failed to allocate the memory needed for the DllStructure. ; 5 = Error allocating memory for $sv_Type. ; 6 = $v_Data is not in the proper format to be used with the ; "Type" selected for $sv_Type, or it is out of range. ; 7 = Failed to write to the specified process. ; Author(s): Nomad ; Note(s): Values sent must be in Decimal format, unless specified as a ; 'char' type, then they must be in ASCII format. Also note ; that size ('char[size]') for all 'char' types should be 1 ; greater than the actual size. ;================================================================================== Func _MemoryWrite($iv_Address, $ah_Handle, $v_Data, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then SetError(1) Return 0 EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then SetError(@Error + 1) Return 0 Else DllStructSetData($v_Buffer, 1, $v_Data) If @Error Then SetError(6) Return 0 EndIf EndIf
If Not @Error Then Return 1 Else SetError(7) Return 0 EndIf
EndFunc
;================================================================================== ; Function: _MemoryClose($ah_Handle) ; Description: Closes the process handle opened by using _MemoryOpen(). ; Parameter(s): $ah_Handle - An array containing the Dll handle and the handle ; of the open process as returned by _MemoryOpen(). ; Return Value(s): On Success - Returns 1 ; On Failure - Returns 0 ; @Error - 0 = No error. ; 1 = Invalid $ah_Handle. ; 2 = Unable to close the process handle. ; Author(s): Nomad ; Note(s): ;================================================================================== Func _MemoryClose($ah_Handle)
If Not IsArray($ah_Handle) Then SetError(1) Return 0 EndIf
DllCall($ah_Handle[0], 'int', 'CloseHandle', 'int', $ah_Handle[1]) If Not @Error Then DllClose($ah_Handle[0]) Return 1 Else DllClose($ah_Handle[0]) SetError(2) Return 0 EndIf
EndFunc
;================================================================================== ; Function: SetPrivilege( $privilege, $bEnable ) ; Description: Enables (or disables) the $privilege on the current process ; (Probably) requires administrator privileges to run ; ; Author(s): Larry (from autoitscript.com's Forum) ; Notes(s): ; http://www.autoitscript.com/forum/index.ph...st&p=223999 ;==================================================================================
Func SetPrivilege( $privilege, $bEnable ) Const $TOKEN_ADJUST_PRIVILEGES = 0x0020 Const $TOKEN_QUERY = 0x0008 Const $SE_PRIVILEGE_ENABLED = 0x0002 Local $hToken, $SP_auxret, $SP_ret, $hCurrProcess, $nTokens, $nTokenIndex, $priv $nTokens = 1 $LUID = DLLStructCreate("dword;int") If IsArray($privilege) Then $nTokens = UBound($privilege) $TOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]") $NEWTOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]") $hCurrProcess = DLLCall("kernel32.dll","hwnd","GetCurrentProcess") $SP_auxret = DLLCall("advapi32.dll","int","OpenProcessToken","hwnd",$hCurrProcess[0], _ "int",BitOR($TOKEN_ADJUST_PRIVILEGES,$TOKEN_QUERY),"int*",0) If $SP_auxret[0] Then $hToken = $SP_auxret[3] DLLStructSetData($TOKEN_PRIVILEGES,1,1) $nTokenIndex = 1 While $nTokenIndex <= $nTokens If IsArray($privilege) Then $priv = $privilege[$nTokenIndex-1] Else $priv = $privilege EndIf $ret = DLLCall("advapi32.dll","int","LookupPrivilegeValue","str","","str",$priv, _ "ptr",DLLStructGetPtr($LUID)) If $ret[0] Then If $bEnable Then DLLStructSetData($TOKEN_PRIVILEGES,2,$SE_PRIVILEGE_ENABLED,(3 * $nTokenIndex)) Else DLLStructSetData($TOKEN_PRIVILEGES,2,0,(3 * $nTokenIndex)) EndIf DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,1),(3 * ($nTokenIndex-1)) + 1) DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,2),(3 * ($nTokenIndex-1)) + 2) DLLStructSetData($LUID,1,0) DLLStructSetData($LUID,2,0) EndIf $nTokenIndex += 1 WEnd $ret = DLLCall("advapi32.dll","int","AdjustTokenPrivileges","hwnd",$hToken,"int",0, _ "ptr",DllStructGetPtr($TOKEN_PRIVILEGES),"int",DllStructGetSize($NEWTOKEN_PRIVILEGES), _ "ptr",DllStructGetPtr($NEWTOKEN_PRIVILEGES),"int*",0) $f = DLLCall("kernel32.dll","int","GetLastError") EndIf $NEWTOKEN_PRIVILEGES=0 $TOKEN_PRIVILEGES=0 $LUID=0 If $SP_auxret[0] = 0 Then Return 0 $SP_auxret = DLLCall("kernel32.dll","int","CloseHandle","hwnd",$hToken) If Not $ret[0] And Not $SP_auxret[0] Then Return 0 return $ret[0] EndFunc ;==>SetPrivilege
;================================================================================================= ; Function: _MemoryPointerRead ($iv_Address, $ah_Handle, $av_Offset[, $sv_Type]) ; Description: Reads a chain of pointers and returns an array containing the destination ; address and the data at the address. ; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in ; hex format (0x00000000). ; $ah_Handle - An array containing the Dll handle and the handle of the open ; process as returned by _MemoryOpen(). ; $av_Offset - An array of offsets for the pointers. Each pointer must have an ; offset. If there is no offset for a pointer, enter 0 for that ; array dimension. ; $sv_Type - (optional) The "Type" of data you intend to read at the destination ; address. This is set to 'dword'(32bit(4byte) signed integer) by ; default. See the help file for DllStructCreate for all types. ; Requirement(s): The $ah_Handle returned from _MemoryOpen. ; Return Value(s): On Success - Returns an array containing the destination address and the value ; located at the address. ; On Failure - Returns 0 ; @Error - 0 = No error. ; 1 = $av_Offset is not an array. ; 2 = Invalid $ah_Handle. ; 3 = $sv_Type is not a string. ; 4 = $sv_Type is an unknown data type. ; 5 = Failed to allocate the memory needed for the DllStructure. ; 6 = Error allocating memory for $sv_Type. ; 7 = Failed to read from the specified process. ; Author(s): Nomad ; Note(s): Values returned are in Decimal format, unless a 'char' type is selected. ; Set $av_Offset like this: ; $av_Offset[0] = NULL (not used) ; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal) ; $av_Offset[2] = Offset for pointer 2 ; etc... ; (The number of array dimensions determines the number of pointers) ;================================================================================================= Func _MemoryPointerRead($iv_Address, $ah_Handle, $av_Offset, $sv_Type = 'dword')
If IsArray($av_Offset) Then If IsArray($ah_Handle) Then Local $iv_PointerCount = UBound($av_Offset) - 1 Else SetError(2) Return 0 EndIf Else SetError(1) Return 0 EndIf
Local $iv_Data[2], $i Local $v_Buffer = DllStructCreate('dword')
For $i = 0 To $iv_PointerCount
If $i = $iv_PointerCount Then $v_Buffer = DllStructCreate($sv_Type) If @error Then SetError(@error + 2) Return 0 EndIf
;================================================================================================= ; Function: _MemoryPointerWrite ($iv_Address, $ah_Handle, $av_Offset, $v_Data[, $sv_Type]) ; Description: Reads a chain of pointers and writes the data to the destination address. ; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in ; hex format (0x00000000). ; $ah_Handle - An array containing the Dll handle and the handle of the open ; process as returned by _MemoryOpen(). ; $av_Offset - An array of offsets for the pointers. Each pointer must have an ; offset. If there is no offset for a pointer, enter 0 for that ; array dimension. ; $v_Data - The data to be written. ; $sv_Type - (optional) The "Type" of data you intend to write at the destination ; address. This is set to 'dword'(32bit(4byte) signed integer) by ; default. See the help file for DllStructCreate for all types. ; Requirement(s): The $ah_Handle returned from _MemoryOpen. ; Return Value(s): On Success - Returns the destination address. ; On Failure - Returns 0. ; @Error - 0 = No error. ; 1 = $av_Offset is not an array. ; 2 = Invalid $ah_Handle. ; 3 = Failed to read from the specified process. ; 4 = $sv_Type is not a string. ; 5 = $sv_Type is an unknown data type. ; 6 = Failed to allocate the memory needed for the DllStructure. ; 7 = Error allocating memory for $sv_Type. ; 8 = $v_Data is not in the proper format to be used with the ; "Type" selected for $sv_Type, or it is out of range. ; 9 = Failed to write to the specified process. ; Author(s): Nomad ; Note(s): Data written is in Decimal format, unless a 'char' type is selected. ; Set $av_Offset like this: ; $av_Offset[0] = NULL (not used, doesn't matter what's entered) ; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal) ; $av_Offset[2] = Offset for pointer 2 ; etc... ; (The number of array dimensions determines the number of pointers) ;=================================================================================================
If IsArray($av_Offset) Then If IsArray($ah_Handle) Then Local $iv_PointerCount = UBound($av_Offset) - 1 Else SetError(2) Return 0 EndIf Else SetError(1) Return 0 EndIf
Local $iv_StructData, $i Local $v_Buffer = DllStructCreate('dword')
For $i = 0 to $iv_PointerCount If $i = $iv_PointerCount Then $v_Buffer = DllStructCreate($sv_Type) If @Error Then SetError(@Error + 3) Return 0 EndIf
DllStructSetData($v_Buffer, 1, $v_Data) If @Error Then SetError(8) Return 0 EndIf
; Function........: _MemoryGetBaseAddress($ah_Handle, $iHD) ; ; Description.....: Reads the 'Allocation Base' from the open process. ; ; Parameter(s)....: $ah_Handle - An array containing the Dll handle and the handle of the open ; process as returned by _MemoryOpen(). ; $iHD - Return type: ; |0 = Hex (Default) ; |1 = Dec ; ; Requirement(s)..: A valid process ID. ; ; Return Value(s).: On Success - Returns the 'allocation Base' address and sets @Error to 0. ; On Failure - Returns 0 and sets @Error to: ; |1 = Invalid $ah_Handle. ; |2 = Failed to find correct allocation address. ; |3 = Failed to read from the specified process. ; ; Author(s).......: Nomad. Szhlopp. ; URL.............: http://www.autoitscript.com/forum/index.php?showtopic=78834 ; Note(s).........: Go to Www.CheatEngine.org for the latest version of CheatEngine. ;===================================================================================================
wie haste das gemacht? Einfach normal gesucht, oder mit Pointer schon?
also ich seh das problem hier ich benutz nur xp du scheints vista im vid zu benutzen
wen ich den spielstand suche verweist er mir direkt auf den "pointer" .. in gruen dargestellt
aber ja so wie du es in deinem viedeo zeigst is das auch wie ich und jeder andere es macht richtig
nur erklaert das nicht warum du auf null kommst
waere es denkbar das du den offset wie ich beschrieben hatte aenderst?
hast du das mal so versucht ?
[Hilfe]Wie kann ich den AutoIt-Schutz umgehen? 06/23/2010 - AutoIt - 7 Replies Hey,
ich habe heute bemerkt das man in manchen Spielen wie Dofus oder Metin MouseClick nicht funktioniert?
Was kann man machen damit es geht?
Hoffe auf eure Hilfe!!
Mfg
Hilfe bei den CE Pointern in Autoit 03/19/2010 - AutoIt - 18 Replies Hi
also ich brauche hilfe
ich habe pointer für ein spiel mit ce und will jetzt einen hack mit autoit proggen, so das sich der wert der adresse (value) sich ändert
aber mit pointern geht das irgendwie nicht weil ich den falschen code habe (glaube ich)
mein code:
$open = _MemoryOpen(ProcessExists("blablabla.exe" ;))
$adressspeed = 0x0000000<---; (ausgedachter pointer ^^)
[AutoIt]WZ GG umgehen 10/17/2009 - AutoIt - 2 Replies Hallo,
ich wollte fragen ob es einen weg gibt den gameguard zu umgehen ... ihn zum beispiel i-wie in einen autoit script zu schreiben das der dann die datei öffnet etc. wenn das möglich wäre würde ich mich sehr darüber freuen wenn das jemand erklären könnte
ansonsten würde eine info ..."wie das geht" sehr hilfreich sein
danke im vorraus
Frage zu Pointern in C 06/17/2009 - General Coding - 5 Replies Hi ich wollte mal nen String in C ausgeben mit dem Programm hier:
#include <stdio.h>
int main(void) {
char *string="Hallo Welt\0";
printf("String:%s",*string);
return 0;
}
was nicht geklappt hat also habe ich es so versucht:
#include <stdio.h>