Working Values change for most systems, as this is the problem using the Cheat Engine Results in the current AutoBattle Bot Project.
Beside that i was able to get Values of:
AutoBattle active boolean
AutoBattleNumber int (0-20)
AutoBattleLicense active boolean
Marker Byte for current state : 0=Stand 1=Sit 2=AutoCraft 3=Fishing
Address to read current Selected Market Item Fixed Price
X Coord Y Coord of the Map Symbol
And beside that a big number of Addresses for a lot of PopUps that can open, all boolean
Problem is that most of the Addresses change with every start of Atlantica / and as they are no pointers and im unable to receive the pointers its not really confortable to use them.
The only Value which i was able to actually "change" is the BattleSpeed Number which my little Extra in SpeedHack in the AutoBattle Bot Package can modify (if the Address is working for your System, which you will find out quickly as it first reads the current Speed, and this can only be 80 for very slow and 120 for very fast).
This little script Hackt can modify the Number to any number, but only 240 which is allmost tripple the speed works stable, more speed will result in crashes, laggs, stucked Animations, stucked Moves and non-ending COmbat Timer, so 240 is the max to use.
Beside that its a pretty dangerous thing as everyone can "watch" you in battle and if your combat speed is that ridiculous fast you might get banned that fast too, so use it with caution (maybe just for some random battles against weak enemies).
Beside that you can try out the AutoBattle Bot which uses quite a number of Addreses (or needs the user to Input them, with Cheat Engine, small howto in the FAQ section of the Readme in the Bot Package).
However if someone finds working Addresses for :
-Which Merc is currently selected
-Which Merc is "dead" or alive
That would be a good information to have for the bot project.
And everyone capable of getting "Pointers" which work on every System instead of Fixed Addresses that change every time is welcomed to Email me, as this is a annoying task with no work around currently.