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Skill rebalance (WZ)
Discussion on Skill rebalance (WZ) within the Archlord forum part of the MMORPGs category.
08/08/2012, 21:40
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#31
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Quote:
Originally Posted by Lif3less
You mean that their guildbuff Divine Enhancement which says that it will give +5 elemental damage and +5% elemental resistance is not enough?
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Just to add: Soul Breath (ele res) got a little bit decreased if im right (wz hp maintenance...) & alot classes got their ele res increased... but its party buff & many ppl have all toons on 76+ so im not that sure if its rly positive for archer
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08/09/2012, 02:36
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#32
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Quote:
Originally Posted by Airsal
Just to add: Soul Breath (ele res) got a little bit decreased if im right (wz hp maintenance...) & alot classes got their ele res increased... but its party buff & many ppl have all toons on 76+ so im not that sure if its rly positive for archer
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I'm not sure but I think they got also a bit more Ele dmg too from Soul Breath (from 6-6 to 10-10) but since there is maintenance, I can't check it. And who knows how much that ele dmg/res will increase by each level.
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08/09/2012, 02:57
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#33
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I like the rebalance, considering I have a sorc
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08/09/2012, 08:12
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#34
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Quote:
Originally Posted by benzo11
ok smartie pants, lets say the sorc is ok.
He dont have heroic defense, not even ele defense or phisical resistance defense.
They should fix rangers HH damage, which is impossible to survive in CF.
They should add cast buff for hunters, so even someone gonna play hunter.
WZ should do some npc where u exchange gold for chantra items or stones lv 5 -6.
There are 2 balance problem: pvp and economy
I would fix economy first bcs of dupers and other **** like that.
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Energier for president =D xD
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08/09/2012, 12:41
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#35
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QQ summoner hasnt changed alot...
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08/09/2012, 16:33
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#36
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Quote:
Originally Posted by ChooseClass
QQ summoner hasnt changed alot...
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Don't worry, you'll get more scion-friends when people notice that Orbiter can have nice elemental resistance buff with ice/light/poison resistance (5% as Lv1) as party buff with even more skillblock (5% as Lv1) and evade/dodge (6% as Lv1) than before - also gives ranged heroic resistance (10%). Same thing with Archer party buff which gives magic/melee heroic resistance (5%) as party buff too.
I'm just curious how much resistances they'll give each level. It might be possible that example hunter can have with those party buffs 80% heroic resistances since selfbuffed it can reach 60% melee and 40% ranged/magic.
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08/09/2012, 22:42
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#37
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Quote:
Originally Posted by Lif3less
Don't worry, you'll get more scion-friends when people notice that Orbiter can have nice elemental resistance buff with ice/light/poison resistance (5% as Lv1) as party buff with even more skillblock (5% as Lv1) and evade/dodge (6% as Lv1) than before - also gives ranged heroic resistance (10%). Same thing with Archer party buff which gives magic/melee heroic resistance (5%) as party buff too.
I'm just curious how much resistances they'll give each level. It might be possible that example hunter can have with those party buffs 80% heroic resistances since selfbuffed it can reach 60% melee and 40% ranged/magic.
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I was joking bro =P
tbh they should fix classes like hunter immediately, because those really SCK *****
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08/23/2012, 07:56
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#38
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The skill renewal is done, server side changes are ready. Try power blade buff, it gives attack speed.
Only the skill descriptions will be added next week.
GG
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08/23/2012, 08:01
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#39
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Quote:
Originally Posted by botpet
The skill renewal is done, server side changes are ready. Try power blade buff, it gives attack speed.
Only the skill descriptions will be added next week.
GG
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I an confirm that!
Nice!
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08/23/2012, 09:09
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#40
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Elems has now good dmg.
What is your opinion now to the skill edit?
How is the best class? Still Zerk?
How is the balance now between the classes?
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08/23/2012, 09:39
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#41
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I love new knight.
+35% attack speed, +3k (ignore) crit on hh mobs, +1,5k Hp in hh compared to yesterday
759 HH def (will be more) and much more defense. 775 Agi
I only miss some permanent movement speed.
PS: forgot my passive 80+ block without hh shield
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08/23/2012, 12:06
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#42
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Well i only can judge if i reskill My Sorc need to skill some new passivs as it seems ^^
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08/23/2012, 12:55
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#43
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Quote:
Originally Posted by botpet
I love new knight.
+35% attack speed, +3k (ignore) crit on hh mobs, +1,5k Hp in hh compared to yesterday
759 HH def (will be more) and much more defense. 775 Agi
I only miss some permanent movement speed.
PS: forgot my passive 80+ block without hh shield
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Ty i must see the changed skill ^^
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08/23/2012, 15:34
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#44
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Berzerker ftw
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08/23/2012, 16:01
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#45
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Quote:
Originally Posted by MARCI1111
Berzerker ftw
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I have only 1 problem with my Zerk, i choose worst weapon type ( axe ) ^^
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