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Archlord Commands?

Discussion on Archlord Commands? within the Archlord forum part of the MMORPGs category.

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Old 04/15/2011, 17:29   #16
 
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it's true, on archon many were having a conversation through the notices in green
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Old 04/15/2011, 17:52   #17
 
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Quote:
Originally Posted by avati View Post
Mate i dont said that you can use it on your client
By the way, most commands from the first spoiler i think works.

I just wrote all the commands together
sorry i didnt direct it immediately to you ><

just all the other ppl saying that they can just make their own client do GM stuff

i'm pretty sure a few of your things you used are correct tho
/all is how they do the shouts that appear at the top of the screen and appear in green on the bottom left

(derek accidently used it in pt chat while me and the other vols were trying to organize the gvg event)
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Old 04/15/2011, 19:55   #18

 
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some commands that i know



/spawn 1 132 [spawn a guard][1 is the number of guard spawned,132 the npc id]
/all >>is notice
/create >>> create items
/open "merchant" [i used this but i think i have a problem..i see in cheat chinese letter i dont know what is it ]
/go al3css[go use to go to someone in game "al3css" is an example
/remove [delete and spawned monster] example: /remove Guard [remove the guard spawned 132 xD]
/levelup 99 [level up your character]
/levelup 99 "player name" [this is a custom command you can add it in database.i added this but have some bugs xD..when i type levelup 99 the command works atm with monsters LOL]
/summon 132 [summon an monster for gm is like a pet!] [132 is npc id like guard]



that i know atm ..soon i will add more commands
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Old 04/15/2011, 21:06   #19
 
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Quote:
Originally Posted by Feldunost View Post
Yeah, i think it's about names, they are managed on somes files on their sever.

If it was by commands, it would be a lot dangerous when we find ...


They must have on the database something like:

GM : 0 = no commands
GM : 1 = commands


The server we have, when we write anyejingling, there is no registeration on the database, so i don't really know how it works but it's not by commands.
I saw in one of the ini files for monsters it had player names as well, not sure for GM's.

Quote:
100 Gamecock
( For example im pretty sure monster id 100 is not a real monster in the game or could i be wrong ??


Example 2 has GM's

Quote:
98 GM
97 White GM
99 Black GM
134 Orc GM
462 MoonElf GM
463 MoonElf GM Ranger
886 MoonElf GM
887 MoonElf GM
2014 GM Robin
2015 GM Den
2017 GM Andy
(the above can be found on your own be decrypting characterdatatable.ini )

So maybe it could be from names that determine if commands work for you or not, which could mean simply adding your name to your ini ( Doubt it though).
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