So, what Am I talking about?
This is a concept, a theory if you will.
Since from the original post, changing FOV without patching game_pak works. It should also work with other ArcheAge Game Mods.
You just have to create the /game/ folder & its sub folder and put there the scripts (*.cfg, txts, etc).
Using the ArcheAge Pack Tool, you can see the Folder Hierarchy inside the game_pak file and you just follow exactly how the hierarchy looks like.
For example, using the Reddit post as guide.
Create a folder "game", inside your "ArcheAge" folder near/next to Game_Pak file.
c:\archeage\game\ <- for example.
Inside the "game" folder, create another folder called "config".
Inside "config" create another folder called "cvargroups".
Should looks like:
c:\archeage\game\config\cvargroups
Inside cvargroups, create a file "option_camera_fov_set.cfg"
And with it, write into the file "cl_fov = 90".
Save.
And this is how it looks like inside game_pak.
That should work, and you did not patch the game_pak. Meaning, theres no way you get ban since you did not alter anything from the game file.
The theory is, since that is working. All other mods should also work the same way.
Just provide the "Game" Folder and its hierarchy.
Now, lets make the modding scene active.
Post your mods publicly and let the masses uses it.
Just provide which folder to install (copy/paste) your modded file to.
Post your mods publicly and let the masses uses it.
Just provide which folder to install (copy/paste) your modded file to.
Pros:
- Safer. Since HS or whatever anti-cheat only reads the game_pak file if it was altered or not.
- Easier to add/remove mods.
Cons:
- Keep in mind your work/mod will always be public.
- Devs can also read your mods. :P