1. Healing and Buffing
a) Buffing multiple groups with blessings:
Code:
/Variable 1 Blessing of Health "Rank" /Select [%Group1] /Skill [%Variable1] /Delay 2 /Select [%Group2] /Skill [%Variable1] /Delay 2 /Select [%Group3] /Skill [%Variable1] Repeat this pattern, replacing the group number, for more groups. Create multiple versions of this macro for your different Blessings by replacing the "Number" of the Variable.
Code:
/Select [%Target'sTarget] /Skill "Heal Name" "Rank" /Delay 2 /Select [%PreviousTarget] This macro is very useful if you have 2 off-tanks or find yourself in a group with people who pull aggro off the tank/s frequently. Furthermore, you can still heal yourself along with the tank if you happen to take damage.
Code:
/Select [%Group"Number"] /Skill "Name" /Delay 2 /Select [%PreviousTarget] Alternatively, you can also /Select "Player Name" This is probably one of the better cleric macros out there.
a) Faster resting/Mana regen
Code:
/Skill Light of Rejuvenation "Rank" /Delay 2 /Skill Mana Treatment "Rank" /Delay 2 /Skill Refresh Mind "Rank" /Delay 2 /Skill Toggle Rest I use this quite a lot for levelling when my mana gets low. Of course you can take out Mana Treatment if you don't have powder.
a) Simple assist target and announce target:
Code:
/Select [%Group"Number"] /Yell DPS [%Target'sTarget] selected by [%Group"number]! /Select [%Target'sTarget] /Delay 2 /Attack Alternatively, you can replace [%Group"Number"] with the name of your group's main assist.
Code:
/Skill Summon: Holy Servant "Rank" /Delay 2 /Select Divine Energy /Skill Light of Rejuvenation "Rank" /Delay 2 /Select [%PreviousTarget] HoT'ing up your summon makes it stay around for one extra attack (4 instead of 3 hits), which is quite good, especially if simplified by a macro. As stated above, currently I have not found a way to target a previous hostile target, but you can just hit TAB to do this quite easily.