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atk speed bypass still freeze
Discussion on atk speed bypass still freeze within the 12Sky2 forum part of the MMORPGs category.
08/24/2011, 02:15
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#1
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atk speed bypass still freeze
kk, i got found the bypass atk speed adress ( there like 5 address....2 for normal melee , 1 for AOE bypass, 1 for 3 hit skill bypass , 1 for 1-hit bypass).. was it suppose to be 2 address...? kk here is my problem. i made a trainer with all 5 bypass address in it, i tested myself all the bypass working fine, but when i send it to my friend and have them to test it, their attack freeze if it above 20.. whats the problem - -? AfterBurn , or mega byte you know ?
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08/24/2011, 02:29
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#2
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Well when I did it I used the attack speed to set speed and I ad three address I used to change all set to byte, 1st was the first byte in the melee bypass address should be the first 7a 1e you come to, second was the second byte in the skill bypass and then the first byte in the skill bypass should be the second 7a 1e you come to.
I nop'ed them in that exact order.
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08/24/2011, 02:34
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#3
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Quote:
Originally Posted by AfterBurn 2.0
Well when I did it I used the attack speed to set speed and I ad three address I used to change all set to byte, 1st was the first byte in the melee bypass address should be the first 7a 1e you come to, second was the second byte in the skill bypass and then the first byte in the skill bypass should be the second 7a 1e you come to.
I nop'ed them in that exact order.
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how come i get 5 address for attack speed bypass, and my friend freeze if the attack speed above 20
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08/24/2011, 04:00
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#4
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Quote:
Originally Posted by 12sky
how come i get 5 address for attack speed bypass, and my friend freeze if the attack speed above 20
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I am not sure, I do this when you find what accesses the attack speed address when you set it above 20, its the last in the list. Open it in the dissembler search array of Bytes 7a 1e. This first one that comes up is Melee add 7a to your address list as a byte and nop it by changing it to 90. Now search array of bytes again 7a 1e the next one found is skill. Add 1e as a byte to your address list and 7a as a byte also. Now change 1e to 90 first then change 7a to 90 second.
Now all 3 addresses should be bytes and set to 90 for a nop. This will cover melle bypass speed and all skills. Thats all you need thoughs three address to bypass attack speed.
Hope this helps ya and this will work for you and your friend.
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08/24/2011, 04:16
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#5
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Quote:
Originally Posted by AfterBurn 2.0
I am not sure, I do this when you find what accesses the attack speed address when you set it above 20, its the last in the list. Open it in the dissembler search array of Bytes 7a 1e. This first one that comes up is Melee add 7a to your address list as a byte and nop it by changing it to 90. Now search array of bytes again 7a 1e the next one found is skill. Add 1e as a byte to your address list and 7a as a byte also. Now change 1e to 90 first then change 7a to 90 second.
Now all 3 addresses should be bytes and set to 90 for a nop. This will cover melle bypass speed and all skills. Thats all you need thoughs three address to bypass attack speed.
Hope this helps ya and this will work for you and your friend.
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If u set it as a byte it can't change address A and B to 90 because as a byte you can't set it to 90 90 ? As a arrays o byte you mean?
Btw can you help me out on MSN ?
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08/24/2011, 06:34
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#6
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No I mean as a Byte like I said look in the example bellow, look at the type it is a byte and the value is set to 90.
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08/24/2011, 06:53
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#7
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Quote:
Originally Posted by AfterBurn 2.0
No I mean as a Byte like I said look in the example bellow, look at the type it is a byte and the value is set to 90.
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but it doesn't nop the address.... and if you change 90 byte , in memory view its 5A.. not 90 90, if you want 90 90 in memory view , the byte is 144,144 ?
and still it still freeze on my friend pc...
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08/24/2011, 07:36
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#8
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You change it to 90 in the value field like it shows in my example or 5a in the memory field or nope it as I stated. You need to change the addresses in the order I stated, I have found that some freeze if not changed in the correct order.
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08/24/2011, 07:43
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#9
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Quote:
Originally Posted by AfterBurn 2.0
You change it to 90 in the value field like it shows in my example or 5a in the memory field or nope it as I stated. You need to change the addresses in the order I stated, I have found that some freeze if not changed in the correct order.
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i dont get what you mean, can you state it clearly please, i know im kinda stupid
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08/24/2011, 08:16
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#10
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Quote:
Originally Posted by 12sky
i dont get what you mean, can you state it clearly please, i know im kinda stupid
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uhm just follow the directions in the post I gave on what addresses to change. Add those address to your address list set them to byte and change value to 90 like in the picture example I gave.
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08/24/2011, 08:22
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#11
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90 as in the opcode NOP
Alter the bytes of the Code. Or alter the code to be 90
??
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08/24/2011, 08:24
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#12
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Quote:
Originally Posted by Mega Byte
90 as in the opcode NOP
Alter the bytes of the Code. Or alter the code to be 90
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Thank you Mega that is what I have been saying, finaly someone who understands.
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08/24/2011, 08:34
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#13
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so 5a 1e can still bypass ?
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08/24/2011, 08:36
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#14
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Quote:
Originally Posted by 12sky
so 5a 1e can still bypass ?
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Yes by changing 7a 1e to 5a 5a will work.
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